I do not want to set my own price! Indirect effects of emotions and moderation effects of skepticism explain reduced use intentions towards participative pricing models
PLOS ONE
RESEARCH ARTICLE
I do not want to set my own price! Indirect
effects of emotions and moderation effects of
skepticism explain reduced use intentions
towards participative pricing models
Regina Wittstock-Lang ID1☯, Magdalena Bekk ID1,2*, Matthias Spörrle ID1☯
1 Department of Business and Economic Psychology, Seeburg Castle University, Seekirchen am Wallersee,
Austria, 2 Department of Marketing and Brand Management, University of Cologne, Köln, Germany
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OPEN ACCESS
Citation: Wittstock-Lang R, Bekk M, Spörrle M
(2023) I do not want to set my own price! Indirect
effects of emotions and moderation effects of
skepticism explain reduced use intentions towards
participative pricing models. PLoS ONE 18(2):
e0275499. https://doi.org/10.1371/journal.
pone.0275499
Editor: Iván Barreda-Tarrazona, Universitat Jaume
I, SPAIN
Received: March 9, 2022
Accepted: September 16, 2022
Published: February 14, 2023
Copyright: © 2023 Wittstock-Lang et al. This is an
open access article distributed under the terms of
the Creative Commons Attribution License, which
permits unrestricted use, distribution, and
reproduction in any medium, provided the original
author and source are credited.
Data Availability Statement: All relevant data are
within the manuscript and its Supporting
Information files.
Funding: The authors received no specific funding
for this work.
Competing interests: The authors have declared
that no competing interests exist.
☯ These authors contributed equally to this work.
* ,
Abstract
Participative pricing models (i.e., auction, reverse auction, pay-what-you-want) have grown
in importance compared to classical, non-participative pricing models (i.e., fixed price, discount). This study examined (1) relative use intentions regarding different (non-) participative pricing models, (2) the emotional responses triggered by the pricing models and
influencing consumers’ use intentions, and (3) the moderating role of individual skepticism
in this context. A between-subjects experiment (N = 505) with five groups, manipulating participative (auction, reverse auction, and pay-what-you-want) and non-participative (fixed
price and discount) pricing models, detected reduced use intentions towards participative
compared to non-participative pricing models. Even though participative pricing models
induced higher levels of positive as well as negative emotions, the effects via positive emotions (promoting use intentions) were weaker than the effects via negative emotions (mitigating use intentions). Skepticism towards participative pricing models enhanced negative
emotions and decreased positive emotions. Practical applications should rely on enhancing
positive emotions while simultaneously reducing negative emotions, as they exert independent effects. Skepticism of potential users should be mitigated in the early stages of the customer relationship, e.g., via trustworthiness triggers.
Introduction
Imagine you are looking for a PC game to play and you come across the game “theHunter:
Call of the Wild”. The atmospheric open world of the game is exactly what you were looking
for. To purchase the game you have three options. The Humble Bundle platform (www.
humblebundle.com) offers this game via pay-what-you-want. Simultaneously, you can buy the
same game at a fixed price (www.mmoga.net) or a discount (www.instant-gaming.com).
Which of these options are you going to choose? Although hypothetical in this case, consumers
oftentimes have to choose between different pricing models. Thus, understanding the factors
PLOS ONE | https://doi.org/10.1371/journal.pone.0275499 February 14, 2023
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Emotions and skepticism explain reduced use intentions toward participative pricing models
influencing consumer reactions towards different pricing models is important for managers
and sellers in deciding which of these pricing models they will offer.
Digitalization and the increased use of participative (or sometimes also called interactive)
pricing models on the internet are opening up new opportunities for designing purchase settings. Innovative pricing models such as reverse auctions or pay-what-you-want (PWYW) are
increasingly being offered for services or products online. The success of portals such as eBay
shows that buyers and sellers of new and used items are conducting auction-based business
profitably on the internet. Customers on platforms such as MyHammer use reverse auctions
to purchase service offers. Providers such as Humble Bundle use the internet to successfully
offer pay-what-you-want pricing models for software. The internet allows buyers and sellers to
quickly exchange, compare and shape price information. Even though participative pricing
models are conceivable in physical market settings as well, the virtual setting of the digital
economy is particularly suitable for them because a very large number of users can be
addressed simultaneously and the number of online purchases is increasing. Thus, it seems
reasonable to predict the growing applications of these pricing models along with the generally
increasing digitalization of consumer settings. This research aims to elucidate potential affective and attitudinal determinants of customers having to choose between these pricing models.
There are two different use case scenarios in which the choice between different pricing
models can emerge for the customer in real-world consumer settings. First, sometimes customers can choose between different pricing models for the same product within the same
retailer. For example, on eBay, a mobile phone is offered at a fixed price (to buy immediately)
or (possibly at a lower price) via an auction. Another example is software trainings on Neowin
Deals (www.deals.neowin.net), which are offered on the same purchase channel for a fixed
price ($17.93) or via pay-what-you-want. Thus, within the same channel or retailer, a customer
can choose between different pricing options for the same product. Here, the use case of the
customer having to choose between different pricing models for the same offer emerges on the
side of the provider.
A second way a use case can emerge is on the customer’s side when they are provided with
different pricing models via different channels for the same product. An example of this would
be the above-mentioned game “theHunter: Call of the Wild”. The game is offered via paywhat-you-want (www.humblebundle.com), or at a fixed price (www.mmoga.net) or a discount
(www.instant-gaming.com). Another example: The Yummy Organics Company (www.
yummy-organics.de) offers shoppers the option to purchase a product via pay-what-you-want.
The same product can be purchased from Amazon (www.amazon.de) at a fixed price. In examples like these, the use case emerges on the consumer’s side, who can choose to obtain the
same product via different pricing models offered by different providers.
What variables are we (...truncated)