Reverse Engineering IP
Marquette Intellectual Property Law Review
Volume 17 | Issue 1
Article 1
Reverse Engineering IP
Tonya M. Evans
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Tonya M. Evans, Reverse Engineering IP, 17 Intellectual Property L. Rev. 61 (2013).
Available at: http://scholarship.law.marquette.edu/iplr/vol17/iss1/1
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REVERSE
ENGINEERING
IP
TONYA
M.
EVANS*
INTRODUCTION
.......................................................................................................................
62
PART
I:
SAMPLING
PATENT
TO
REMIX
COPYRIGHT:
THEORY
IN
PRACTICE
...............
66
PART
II:
THE
INTELLECTUAL
PROPERTY
MONOPOLIES
................................................
71
A.
Tale
of
Two
Regimes
.....................................................................................
72
B.
Patent
..................................................................................................................
75
1.
Policy
Considerations
and
the
Law
................................................
75
C.
Copyright
............................................................................................................
76
1.
Policy
Considerations
and
the
Law
................................................
76
2.
The
Copyright
Act
..................................................................................
78
3.
Fair
Use
......................................................................................................
78
4.
A
Closer
Look
at
Originality
..............................................................
81
5.
Overprotection
and
Misuse
...............................................................
83
a.
Overprotection
.................................................................................
84
b.
Misuse
..................................................................................................
87
PART
III:
REVERSE-‐ENGINEERING
.....................................................................................
88
A.
Reverse
Engineering
in
the
Traditional
Manufacturing
Context
.............................................................................................................
90
B.
Reverse
Engineering
in
the
Digital
Context
........................................
91
C.
Reverse
Engineering
&
Copyright
...........................................................
94
1.
Fair
Use
......................................................................................................
94
2.
The
Digital
Millennium
Copyright
Act
..........................................
95
D.
The
Chip
Act
.....................................................................................................
96
PART
IV:
THE
IP
AXIS:
WHERE
DISTINCT
REGIMES
CONVERGE
.................................
97
CONCLUSION
..........................................................................................................................
100
*
Associate
Professor
of
Law,
Widener
University
School
of
Law.
B.S.
Communication
Studies,
Northwestern
University.
J.D.,
Howard
University
School
of
law.
The
research
and
writing
assistance
of
Vanessa
Mendelewski,
Arrielle
Millstein
and
Rebekka
Vallandingham
proved
invaluable
and
is
greatly
appreciated.
Special
thanks
to
colleagues
who
provided
the
insightful
commentary
at
the
2011
Intellectual
Property
Scholars
Conference
at
DePaul
University
Law
School,
especially
the
guidance
received
from
Margo
A.
Bagley,
Professor
of
Law
at
University
of
Virginia
School
of
Law.
Additionally,
many
thanks
to
Rebecca
Tushnet,
Professor
of
Law
at
Georgetown
University
Law
Center
for
her
comments
and
those
received
from
the
other
attendees
at
the
Third
Annual
Intellectual
Property
Roundtable
at
The
Columbus
School
of
Law
including
Beth
Winston.
62
MARQ.
INTELL.
PROP.
L.
REV.
[Vol.
17:1
INTRODUCTION
“Plagiarism
is
necessary,
progress
implies
it.”1
Michalis
Pichler
With
the
advent
of
the
Internet
and
digital
technology,
the
twenty-‐
first
century
has
ushered
in
a
quantum
increase
in
the
ways
to
create,
disseminate,
and
commercially
exploit
creativity.
Digital
technology
allows
anyone
to
create
perfect
digital
copies
of
protected
works
in
the
comfort
of
their
homes
and
to
distribute
them
to
tens,
hundreds,
thousands,
and
even
millions
of
people
with
the
click
of
a
hyperlink
via
a
handheld
device.
Indeed,
copyright
touches
more
ordinary
people
in
substantial
ways
in
this
age
of
information
than
at
any
other
time
in
American
copyright
history.2
The
copy-‐and-‐paste
reality
and
firmly
entrenched
user
expectations
to
access,
reuse,
remix,
and
share
creative
output
instantly
via
e-‐mail,
blogs,
and
social
networks
are
far
afield
from
what
Congress
originally
contemplated
when
it
responded
to
its
constitutional
call
and
enacted
the
first
version
of
the
Copyright
Act
to
solve
the
public
goods
problem
inherent
in
inexhaustible
goods
like
intellectual
property.3
Art
forms
that (...truncated)