Android-Based Interactive Learning Multimedia: Social Studies Material for Fourth Grade Elementary School Students
Jurnal Ilmiah Sekolah Dasar
Volume 7, Number 2, 2023 pp. 224-235
P-ISSN: 2579-3276 E-ISSN : 2549-6174
Open Access: https://doi.org/10.23887/jisd.v7i2.56305
Android-Based Interactive Learning Multimedia: Social
Studies Material for Fourth Grade Elementary School Students
Gusti Izhar1*, Anwar Senen2, Kristi Wardani3, Dita Salsavira Cahaya Ningrum4
Basic Education, Yogyakarta State University, Yogyakarta, Indonesia
Elementary School Education, Bachelor of Science at Tamansiswa University, Yogyakarta, Indonesia
1,2,4
3
ARTICLE INFO
ABSTRAK
Article history:
Received December 28, 2022
Accepted April 27, 2023
Available online May 25, 2023
Media pembelajaran yang digunakan saat ini belum sepenuhnya
memfasilitasi siswa untuk terlibat aktif dalam proses pembelajaran.
Penelitian ini bertujuan untuk mengembangkan dan menganalisis
efektivitas multimedia pembelajaran interaktif berbasis android pada
materi kegiatan ekonomi dan hubungannya dengan berbagai bidang
pekerjaan, serta kehidupan sosial dan budaya di lingkungan sekitar siswa
sekolah dasar. Model pengembangan yang digunakan adalah model Borg
and Gall dengan 10 langkah pengembangan. Subjek penelitian
menggunakan 86 siswa dan 4 guru kelas IV sekolah dasar. Uji coba
dilakukan sebanyak dua kali dan uji operasional atau efektivitas
menggunakan desain quasi eksperiment dengan jenis nonequivalent
control-group design. Data dikumpulkan menggunakan metode
wawancara, angket, skala dan tes. Teknik analis data yang digunakan
adalah teknik kualitatif dan kuantitatif menggunakan uji-T. Hasil penelitian
pengembangan ini menunjukkan bahwa multimedia pembelajaran
interaktif berbasis android yang dikembangkan memenuhi kriteria
kelayakan “sangat layak” dengan skor 91 dari ahli materi dan skor 102 dari
ahli media, melalui hasi uji coba di lapangan memenuhi kriteria
kepraktisan “sangat praktis”. Hasil analisis uji-t yaitu terdapat perbedaan
yang signifikan hasil belajar IPS siswa yang menggunakan pembelajaran
multimedia interaktif berbasis Android. Disimpulkan bahwa multimedia
pembelajaran berbasis android layak, praktis, dan efektif digunakan dalam
pembelajaran IPS siswa kelas IV sekolah dasar.
Kata Kunci:
Multimedia Pembelajaran
Interaktif, Android, IPS
Keywords:
Interactive Learning Multimedia,
Android, IPS
This is an open access article under the
CC BY-SA license.
Copyright © 2023 by Author. Published by
Universitas Pendidikan Ganesha.
ABSTRACT
Today's learning media have yet to facilitate students' involvement in the learning process fully. This
study aims to develop and analyze the effectiveness of Android-based interactive learning multimedia
on economic activity material and its relationship to various fields of work and social and cultural life in
the environment around elementary school students. The development model used is the Borg and Gall
model with 10 development steps. The research subjects used 86 students and 4 grade IV elementary
school teachers. The trial was conducted twice, and the operational or effectiveness test used a quasiexperimental design with a nonequivalent control-group design. Data was collected using interviews,
questionnaires, scales, and tests. The data analysis technique used is qualitative and quantitative using
the T-test. The results of this development research show that the developed Android-based interactive
learning multimedia meets the eligibility criteria of "very feasible" with a score of 91 from the material
expert and a score of 102 from the media expert, through the results of field trials fulfilling the practicality
criteria of "very practical". The t-test analysis results show a significant difference in social studies
learning outcomes of students who use Android-based interactive multimedia learning. It was concluded
that multimedia based on Android is feasible, practical, and effective for fourth-grade elementary school
students' social studies learning.
1. INTRODUCTION
Corresponding author
*E-mail addresses: (Gusti Izhar)
Jurnal Ilmiah Sekolah Dasar Vol. 7, No. 2, Tahun 2023, pp. 224-235
225
Era Society 5.0 is an era where human resources coexist with technology. The development of
society 5.0 aims to create a human-centered society, where products and services will be available to meet
the various potential needs of an individual (Gladden, 2019; Calp & Bütüner, 2022; Yaraş & Öztürk, 2022).
The successful impact of the implementation of society 5.0 produces quality individuals who are able to
make the best use of technology to make it easier to carry out daily activities. Apart from that, this era will
have a positive impact on an individual's cognition in solving problems for himself or others. Thus,
collaboration from various parties is needed, especially in the educational aspect to provide transformation
for students. Technological advances are currently providing changes or transformations to the learning
process which was originally conventional to become technology-based (Kerssens & Dijck, 2021; Liu, 2022).
Therefore, teachers are invited to adapt to technology in order to create learning that is relevant to the times
(Faridah et al., 2021; Rahmadi, 2021; Dhillon & Bharti, 2022;).Good use of technology is a measure of the
success of the quality of human resources in its implementation in everyday life. This can be seen from the
daily life of the community, where almost all of them use technology as a tool to fulfill their daily needs.
Thus, the teacher as a facilitator should utilize technology in the learning process starting with the
elementary school level.
During the Covid-19 era, the learning process that was originally face-to-face turned into the
network. This creates gaps in various aspects in the field of education, including the process of transferring
knowledge to students. Which requires all objects in the field of education such as teachers, students, and
parents to adapt to a new life. Therefore, the learning process is carried out only through the WhatsApp
Group or video conference which causes teachers, students and parents of students to feel very difficult in
dealing with it because the adaptation process is certainly not easy, many things have not been prepared
properly in dealing with the disasters that have occurred. quite sudden. Changes in learning methods create
gaps in the learning process which results in a decrease in the competence of students. A study in the
Palembang region revealed problems in online learning (in the network) is the limited facilities that support
the learning process such as learning methods to learning media used to shape students' understanding
(Wibowo, 2021). The second problem from research in the Central Java region reveals that online learning
has not been effectively implemented because there has not been good cooperation between teachers and
parents of students in the utilization of information and communication technology used in the learning
process (Juliawan et al., 2021). Thus, this gap has a major negat (...truncated)